struct Vector3Int

lazy void __init__(int x, int y, int z)

lazy void __set__(int x, int y, int z)

void __set__(Vector3Int? other)

lazy void __set__(int other)

lazy void __add__(Vector3Int? other)

lazy void __add__(int x, int y, int z)

lazy void __sub__(Vector3Int? other)

lazy void __sub__(int x, int y, int z)

int scalarProd(Vector3Int? other)

Compute the scalar product with other

lazy void __mult__(int a)

lazy void __mult__(Vector3Int? other)

lazy void __mult__(int x, int y, int z)

lazy void __div__(int a)

lazy void __div__(Vector3Int? other)

lazy void __div__(int x, int y, int z)

int magnitude()

Return the magnitude of the vector

Vector3Int? getPosition()

lazy void __at__(math.vector3.Vector3Int? v, void=>void fct)