lazy void create(mcobject $name, rawjson $text)

lazy void setPrefix(mcobject $name, rawjson $text)

lazy void setColor(mcobject $name, mcobject $color)

lazy void seeFriendlyInvisibles(mcobject $name, bool $value)

lazy void hideFriendlyInvisibles(mcobject $name)

lazy void disableCollision(mcobject $name)

lazy void collisionOther(mcobject $name)

lazy void collisionOwn(mcobject $name)

lazy void enableCollision(mcobject $name)

lazy void setName(mcobject $name, rawjson $text)

lazy void friendlyFire(mcobject $name, bool $value)

lazy void join(mcobject $name, entity $sel)

lazy void join(mcobject $name)

lazy void leave(entity $sel)

lazy void empty(mcobject $name)

lazy void delete(mcobject $name)

struct Team

lazy void __init__(rawjson text)

lazy void setPrefix(rawjson text)

lazy void setSuffix(rawjson text)

lazy void setColor(mcobject color)

lazy void seeFriendlyInvisibles(bool value)

lazy void hideFriendlyInvisibles()

lazy void disableCollision()

lazy void collisionOther()

lazy void collisionOwn()

lazy void enableCollision()

lazy void setName(json text)

lazy void friendlyFire(bool value)

lazy void join(entity sel)

lazy void join()

lazy void forcejoin()

lazy void __add__(entity sel)

lazy void leave(entity sel)

lazy void leave()

lazy void __sub__(entity sel)

lazy void empty()

lazy void delete()