lazy void tp(entity $selector, mcposition $pos)
Teleport selector
to pos
lazy void tp(mcposition $pos)
Teleport the current entity to pos
void tp(entity selector, float x, float y, float z)
Teleport the selector
to x
, y
, z
void relativeX(float x)
Teleport the currently x
blocks relativly to the current position on axis x
void absoluteX(float x)
Teleport the currently x
blocks absolute position on axis x
void relativeY(float y)
Teleport the currently y
blocks relativly to the current position on axis y
void absoluteY(float y)
Teleport the currently y
blocks absolute position on axis y
void relativeZ(float z)
Teleport the currently z
blocks relativly to the current position on axis z
void absoluteZ(float z)
Teleport the currently z
blocks absolute position on axis z
void relative(float x, float y, float z)
Teleport the current entity relativly from x
, y
, z
void absolute(float x, float y, float z)
Teleport the current entity at x
, y
, z
void rotateRelativeX(float x)
Rotate the entity of x
degree relativly to the current rotation on the x axis
void rotateRelativeY(float y)
Rotate the entity of y
degree relativly to the current rotation on the y axis
void rotateRelative(float x, float y, float z)
Rotate the current entity of x
, y
relativly to the current rotation
void rotateAbsolute(float x, float y)
Rotate the current entity of x
, y
float getX()
Get the x position of the current entity
float getY()
Get the y position of the current entity
float getZ()
Get the z position of the current entity